We think that's a wonderful idea.This guide is not supported anymore because some guy from Turkey did steal the content, as well as he stole from my other guides and generally steals from all steam guides to do traffic on his non steam related page. As you run along, you swipe the screen in different directions to perform a variety of attacks, all set to a magnificent soundtrack.Īnd perhaps the coolest part - you can unlock cool weapons by visiting public libraries. You play a long-dead king who has arisen to fight the invading hordes in a 2D auto-side-scroller. Drawing inspiration from the aforementioned artists, 1970s prog rock and high pulp fantasy, the game is a perfectly realised iOS expression of all three. It seems strange, therefore, that no one had used it as a basis for a fantasy game - which is exactly what God of Blades has done, and the end product is appropriately epic. Gracing the covers of hundreds of fantasy novels (Vallejo painted the iconic 1960s art for Conan the Barbarian, for instance), the style is broodingly otherworldly and atmospheric. The work of swords-and-sorcery artists such as Boris Vallejo, Julie Bell, Frank Frazetta and Gerald Brom will be familiar, even if you've never heard those names before. Platform: Android iPhone, iPod Touch and iPad It's based on a real-world simulation, too.ĭestroying all humans has never been so much fun. It's tremendously exciting, especially when your virus grows strong enough to mutate on its own, as you race against the development of a cure. You can watch the effects in a newsfeed, such as "Australia burning corpses" and "France removes drug research safeguards". Each of these can be built up in trees that interconnect, making your virus strong, and, as your virus spreads, you gain DNA points that you can spend on more abilities. You have a variety of tools at your disposal to mutate your virus: the ability to add symptoms, including fatal ones methods of communicability, including animal-borne, airborne and body fluids and resistances. You control an epidemic, and your aim is to spread it throughout the world and kill everyone before humanity can develop a cure. This game was the first time in my life I found myself saying, "Heck yeah, necrosis!" It's a fantastic concept for a game. It's a stellar achievement in iPad gaming. Combined with the tactile experience of touch-based gaming, and minus the pressures of points and achievements, it's a title that's actually exciting to play. It can be really tricky, but the marvellous thing is that it's never frustrating, with gentle clues that you can read (or ignore) to nudge you in the right direction - and we found ourselves, with each successful solution, feeling that excited "a-ha!" accompanied by a warm satisfaction that has us gleefully returning for more. You have to figure out how to open various hidden compartments, fix broken mechanical features to solve the box, collect the story clues and move on to the next box. The Room is a puzzle-box game that sees you exploring in 3D a series of chests, boxes and cabinets that are scrawled with arcane symbols and scratchings and filled with clockworks and cryptic notes. It was difficult enough just picking the ones we did without having to rank them, too.ĭo you have a favourite 2012 mobile game that you don't see on this list? Tell us about it in the comments below! Please note that these games are in no particular order of excellence. All the games on this list have been chosen not just because they're really fun to play, but because we feel they bring something new and exciting to mobile gaming. There were so many great mobile games released in 2012, from Fireproof's deeply atmospheric The Room to the fast-paced difficulty of Super Hexagon. Here are some of the best mobile games released in 2012. Every year, as the technology advances and attracts more developers, mobile games become even better.
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